Jump to content
Sign in to follow this  

Chaos Theory: The dark side of The Secret World's Issue 8

Recommended Posts

Filed under: Horror, Sci-Fi, Game Mechanics, Patches, Opinion, The Secret World, Chaos Theory, Buy-to-Play

chaos theory
Last week MJ espoused her belief that The Secret World Issue 8's scenarios are a terrific addition to the game and worthy of your consideration. As much fun as she's been having, my own experiences have been middling-to-poor with Issue 8. In my opinion, this is the first Issue that's really stumbled in terms of accessibility and quality.

Part of that was to be expected. Issue 8 is, let's face it, a stalling tactic so Funcom can finish up the first half of Tokyo. It's busy work for the community in the guise of a "certification" as well as an AP/SP sink for those of us who have filled out most (or all) of our skill wheel and need some other form of character growth.

Mind you, while Issue 8 has stumbled, it's not a travesty. I actually appreciate the idea of a new form of group content that's repeatable, and it's exciting to get a glimpse into the mysterious Council of Venice. But I do want to look at a few failings of this update and how Funcom could improve matters.

Continue reading Chaos Theory: The dark side of The Secret World's Issue 8

MassivelyChaos Theory: The dark side of The Secret World's Issue 8 originally appeared on Massively on Mon, 25 Nov 2013 10:00:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments

View the full article

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  


Important Information

By using this site, you agree to our Terms of Use.